![]() ![]() Infinite Money (permanently 65535+ credits) i'm suprise that i don't need to equip Range Enhance Skill too.Ĭredit Goes to Skiller Code Master from Gameswinner and miseru99 also vsub from thank fro helping me Regarding Genji Dawn of Samuraiīy the way yeah is no glitch i just update GameIndex.dbf from 0.98 to 1.01 and all goneīFB1109F.pnach (Size: 3,03 KB / Downloads: 2.649)Ĭomment=Leos Klein only wishes he were this invincible. it's works like a charm including max range. ![]() Well your quote "hence if you had any "enable code" which sometimes can be wrongly named as "master code"(which aren't needed for emulators)" really help solve the problem though. Have no clue what glitch you're talking past codes p. [quote='miseru99' pid='318318' those "not working" codes actually write assembly scripts into code cave(an "always empty" place in memory used commonly for trainers and other hacky scripts p) without a code that actually "jump" to them from actual game code they'll never have a chance to do anything, hence if you had any "enable code" which sometimes can be wrongly named as "master code"(which aren't needed for emulators) then you have to convert that one as well to make them work 3. It would require a bit of modding, probably doable since it surely wouldn't push the game to any limits, but I'm not into that so cannot really tell. In other words - limitation of the game, not a bug with cheat or emu those characters will work only on stages they normally are loaded. They can only be present when they are indeed present.(.)" Have no clue what glitch you're talking past "(.)If you make Baal you can only use Baal in the place where you fight Baal. ![]() Yeah something like this and sometime dissapear like thatĪttach is the Pnach file check this for me pleaseīFB1109F.pnach (Size: 1,5 KB / Downloads: those "not working" codes actually write assembly scripts into code cave(an "always empty" place in memory used commonly for trainers and other hacky scripts p) without a code that actually "jump" to them from actual game code they'll never have a chance to do anything, hence if you had any "enable code" which sometimes can be wrongly named as "master code"(which aren't needed for emulators) then you have to convert that one as well to make them work 3. So could You Guys check this by the way when i look on memory address using cheat Engine 6.3 found some Glitch with 8C220160 (4byte hex) their binary value not the same last digit show 16 instead 18 also there is massage like this Inf SP (alt) <- I turn on this code because it's working Inf Boost (alt) <- I turn on this code because it's working Get All Part from Enemy <- Turn off because it might crash Exp 10,000 after mission <- working code ![]() Gametitle=Dynasty Gundam 2 (US) Ĭomment=by kalashicov remove // to activate desire code ![]()
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